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What is “scaffolding” and how can you use it to support the development of your students’ communication skills?

By Susan Hoadley,

People talk about providing scaffolding for assignments but what does it look like and how does it support the development of communication skills?

5 questions for…Jane Hunter

By Jane Hunter,

The best advice for teaching I’ve ever received is...

Pokémon GO anyone?

By Wenes Gunawan,

Last July the Augmented Reality (AR) game “Pokémon GO” had millions of people around the world accidentally exercising from catching Pokémons (pocket monsters). Could you incorporate AR into your active learning design?

What’s on in March

By Futures Team,

Opportunities in March to develop your teaching: for new staff and the not so new...

Avoiding the tumbleweed in class by blogging!

By Ollie Coady,

At times, we are all faced with the dreaded sound of tumbleweed and the piercing hiss of dry wind when asking our students open-ended questions. But there are solutions! Here is one.

UTSOnline Drop-in Sessions Feb/Mar 2017

By Amanda Sampol,

Our UTSOnline Drop-in Sessions provide staff with face-to-face help from a Learning Technologist. You can get help with other UTS supported tools and systems such as SPARKplus, REVIEW, Turnitin and Echo360.

Making videos – general guidelines for best practice

By Emily Quinn Smyth,

Creating videos for your classes? Here's some tips for how to create effective welcome videos

My students don’t talk!

By Georgina Barratt-See,

What do you do to get students engaging and interacting in your classroom? Get the discussion flowing with these tips.

Register for a Power of Screen Presenting workshop

By Phoebe Huang,

The Power of Screen Presenting workshops are back and in YOUR hands!

Crowdsource Ideas: Use The Creativity Of The Crowd in the Classroom

By Amanda Sampol,

Technology-enabled collaboration is transforming how we engage and connecting us in ways we never thought possible, allowing us to innovate through the wisdom of the crowds. What is the potential for students to harness the power of crowdsourcing, and how can that be supported?

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